ArmaDB
Workshop mod

STALKER Coop Monsters by DUBV2

by Jwho · all their mods

Mutants to spice up the zone. This mod is specifically meant for Stalker Coop by DUB Thanks to romzet and reaper core for allowing me to work with his stuff.

Players now

0

Servers

4

Rating

88%

8 votes

Subscribers

-

2,008 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69844114C5646975

Busiest servers running it 4 in total

All servers

Players on servers with it

daily, last 30 days

0 3 6 9 12 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 10
Average players Low to peak in each bucket

Details

Author
Jwho
Version
1.0.32
Size
184.8 MB
Licence
APL
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
5 Jun 2026
Updated
2 months ago
Workshop ID
69844114C5646975

Recent adoption

30 days: +12 −11 ↑0

Version history

10
  1. v1.0.32 184.8 MB 25 Jul 2026
  2. v1.0.31 184.8 MB 24 Jul 2026
  3. v1.0.30 184.8 MB 24 Jul 2026
  4. v1.0.29 184.8 MB 20 Jul 2026
  5. v1.0.28 184.8 MB 17 Jul 2026
  6. v1.0.27 184.8 MB 15 Jul 2026
Description from the Workshop

STALKER Coop Monsters by DUB V2 Enter a deadlier Zone. STALKER coop Monsters expands the mutant ecosystem with a collection of unique creatures built around the capabilities of ARMST Platform 2.0. Every mutant is designed to provide memorable encounters through distinct mechanics, dangerous abilities, and behavior that challenges players without relying on artificial difficulty. From poisonous hunters and psionic predators to rare boss-tier threats, each encounter is intended to feel unpredictable and rewarding. Mutants have been balanced around Romzet's updated damage framework while reducing common exploits and cheese tactics, forcing stalkers to adapt, prepare, and survive. Features • Unique mutant roster with custom abilities • Psionic, toxic, and physical combat threats • Rare boss encounters with special mechanics • Reduced exploitability and encounter cheesing • Balanced around ARMST Platform 2.0 damage systems • Enhanced atmosphere and Zone immersion • Multiplayer and PvE focused gameplay Included Mutants Baba Yaga Skiller Porg Siren Psy Slug Wolfman (Boss) Hivemind (Boss) Deathbringer (Boss) Design Philosophy The goal of STALKER coop Monsters is simple: create mutants that are dangerous, memorable, and fun to fight. Every creature is built to encourage engagement with its intended mechanics rather than allowing players to bypass encounters through exploits or repetitive strategies. Big shout out to Driftusy and GashtheFool but most of all thank you to romzet for making this possible! The Zone should be feared again. Good hunting, stalker. Update 1.0.7