Forces players to stay in first-person perspective while on foot, but seamlessly allows third-person view when entering any vehicle. Perfect for tactical realism and immersion servers.
Players now
0
Servers
0
Rating
100%
1 votes
Subscribers
-
163 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- NVXSpector
- Version
- 1.0.2
- Size
- 1 KB
- Licence
- APL
- Game version
- 1.7.0.41
- Likes
- 0 / 0 dislikes
- Published
- 1 Jun 2026
- Updated
- 4 months ago
- Workshop ID
- 69834C917F4CFEA2
Recent adoption
30 days: +2 −1 ↑0
- + [FR] PAG | Milsim Semi-RP Armée Française | discord.gg/4QQgKQdhjU 1.0.2 3w ago
- − UNSC Spearhead 1.0.2 4w ago
- + UNSC Spearhead 1.0.2 4w ago
Required by
1Often used with
8Version history
3-
v1.0.2 1 KB 2 Jun 2026
Changelog Fixed server-breaking script compile errors in CustomCameraManager.c. Replaced invalid UpdateCamera() override with a valid OnInit() hook on SCR_CameraManager. Added a repeating camera enforcement check using GetGame().GetCallqueue().CallLater(...). Replaced invalid PlayerManager.GetLocalPlayerController() usage with GetGame().GetPlayerController(). Moved third-person checks to CameraHandlerComponent, where IsInThirdPerson() and SetThirdPerson(false) are valid. Kept the intended behavior: players are forced back to first-person while on foot, while third-person remains allowed inside vehicle compartments. Verified the latest change no longer produces script log errors during startup.
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v1.0.1 1 KB 1 Jun 2026
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v1.0.0 1 KB 1 Jun 2026
Description from the Workshop
============================================================ IMMERSIVE FIRST-PERSON OVERRIDE ============================================================ Looking to bring true tactical immersion back to your server without sacrificing vehicle drivability? This lightweight, high-performance mod changes how player cameras behave on foot versus inside vehicles. FEATURES: * Force First-Person: Instantly restricts players to a first-person perspective the moment they are on foot. If a player tries to toggle into third-person, the mod smoothly forces them back. * Vehicle Freedom: Fully allows players to switch between first and third-person perspectives freely while sitting in any vehicle compartment (drivers, gunners, and passengers). * Zero Server Lag: Built natively using the Enfusion Engine's object-oriented optimization rules. The script operates entirely on the client-side via local player controllers, ensuring zero CPU overhead or desync for dedicated servers. COMPATIBILITY: * Works flawlessly on Dedicated Servers, Player-Hosted Local Servers (Listen), and Singleplayer/Editor modes. * Highly compatible with other mods thanks to Enfusion's clean modular script injection—no file clashing! ============================================================ INSTALLATION: Server hosts just need to add the Mod ID to their server config.json. Clients will automatically download and apply the camera restrictions upon connecting.