Custom garbage collection settings by KenKo. Vehicles persist longer and won't despawn near players.
Players now
1
Servers
8
Rating
100%
6 votes
Subscribers
-
935 downloads
Busiest servers running it 8 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- KenKo-626327fbf9e06125
- Version
- 1.0.2
- Size
- 1 KB
- Licence
- APL
- Game version
- 1.7.0.41
- Likes
- 0 / 0 dislikes
- Published
- 22 May 2026
- Updated
- 4 months ago
- Workshop ID
- 696C634B5F568875
Recent adoption
30 days: +8 −5 ↑0
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- − Rock'N'Roll Hotel – PvE Server 1.0.2 2w ago
- + (DK/EN) DANISH DYNAMITE | PvE 1.0.2 2w ago
- − [PT/EU] PHOENIX AR MILSIM PORTUGAL 4Netplayers https://discord.gg/2ghbnpgd2H 1.0.2 3w ago
- + Lambda Gaming 1.0.2 3w ago
- − BONG$ N BA$T4RD$ | PVE | NEW PLAYERS WELCOME | CHILLSIM CONFLICT 1.0.2 3w ago
Often used with
8Version history
3-
v1.0.2 1 KB 1 Jun 2026
-
v1.0.1 1 KB 22 May 2026
-
v1.0.0 1 KB 22 May 2026
Description from the Workshop
A server-side garbage collection override tailored for PvE gameplay. Vehicles will no longer vanish shortly after being abandoned in a captured town or area. As long as players are within range, the despawn timer resets completely. Only destroyed vehicles will be cleaned up on a shorter timer to keep performance in check. Settings: - Vehicle Lifetime: 30 minutes - Player Distance: 800m (no despawn while players are nearby) - Lifetime Reset: 100% - Only Destroyed: enabled for destroyed vehicles Designed for servers with persistent PvE missions where vehicle availability matters.