ArmaDB
Workshop mod Unlisted

PLG Seeding System

by sebastians17 · all their mods

Configurable seeding system for Campaign/Conflict servers with faction-based XP bonuses, automatic seeding announcements, and dynamic victory timer adjustments.

Players now

37

Servers

5

Rating

-

Subscribers

-

577 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/692B55E7D0664356

Busiest servers running it 5 in total

All servers

Players on servers with it

daily, last 30 days

0 50 100 150 200 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 182
Average players Low to peak in each bucket

Details

Author
sebastians17
Version
1.0.2
Size
233 KB
Licence
Custom
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
14 May 2026
Updated
1 month ago
Workshop ID
692B55E7D0664356

Recent adoption

30 days: +4 −3 ↑0

Version history

3
  1. v1.0.2 233 KB 10 Sep 2026
  2. v1.0.1 233 KB 10 Sep 2026
  3. v1.0.0 226 KB 14 May 2026
Description from the Workshop

PLG Seeding System is a lightweight gameplay mod for Campaign/Conflict servers that makes low-population sessions more rewarding and easier to manage. The mod adds a configurable seeding system that boosts XP based on faction player count, automatically disables the bonus when total server population grows too high, and can extend the victory timer while the server is still being seeded. Features: - Faction-based seeding XP with 4 configurable bonus tiers - Minimum faction population required before bonuses activate - Maximum total player limit that disables seeding bonuses - Dynamic victory timer adjustment during seeding - Automatic chat announcements when seeding starts, ends, and while it remains active - Mission Header configuration for multipliers, thresholds, timers, logging, and announcements - Built-in seeding info/status commands for monitoring - Technical/admin rewards excluded from bonus calculations This mod is aimed at communities that want to reward early joiners, improve off-peak pacing, and make seeding behavior transparent for both players and admins.