ArmaDB

Small-scale map designed for constant engagements and intense CQB action. Thanks to Kuka for the shoothouse prefabs.

Players now

0

Servers

0

Rating

100%

5 votes

Subscribers

-

316 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/691A0DE46F05C050

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 3 5 8 10 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 8
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
KillingPedos1x1
Version
1.0.71
Size
16.5 MB
Licence
APL
Game version
1.7.0.49
Likes
0 / 0 dislikes
Published
13 Apr 2026
Updated
3 months ago
Workshop ID
691A0DE46F05C050

Recent adoption

30 days: +7 −8 ↑0

Version history

10
  1. v1.0.71 16.5 MB 18 Jun 2026
  2. v1.0.70 16.5 MB 31 May 2026
  3. v1.0.69 11.3 MB 31 May 2026
  4. v1.0.68 6.0 MB 31 May 2026
  5. v1.0.67 3.8 MB 31 May 2026
  6. v1.0.66 3.8 MB 31 May 2026
Description from the Workshop

Arma is known for its long, drawn-out battles, and honestly, that’s what keeps me coming back to the game. But those battles also take time, and sometimes you don’t have hours to dedicate to a single session. Sometimes you just want to jump straight into the action. For newer players, Arma’s weapon handling and combat mechanics can also feel pretty intimidating. Spawning in, traveling for 10–15 minutes, and then getting smoked in the first town can be discouraging fast. That’s exactly why I set out to make this map. This map was built for quick action, constant engagements, and nonstop firefights. Whether you only have 30 minutes to play or you’re trying to introduce a friend to Arma, the goal is simple: get players into combat immediately without removing what makes Arma feel like Arma. There are no long travel times, and every section of the map feels different from the last. You’ll recognize inspired versions of some of your favorite environments and combat spaces, all condensed into a smaller, faster-paced experience. This map is still a work in progress, so some areas may feel unfinished or empty while development continues, but the majority of the map is already an absolute blast to play. I’d really appreciate feedback, suggestions, bug reports, or ideas for future updates. Discord: https://discord.gg/yMKEV3zk