ArmaDB

An underground map made for both PVP and PVE, created to be GM/Admin friendly with 1 way cealings that players can't see through

Players now

0

Servers

0

Rating

83%

6 votes

Subscribers

-

125 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6918D6676FC3053E

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 2 3 5 6 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct Samples cover about 13% of this period peak 5
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
WildBushPigs
Version
2.0.3
Size
30.7 MB
Licence
APL
Game version
1.6.0.119
Likes
0 / 0 dislikes
Published
4 May 2026
Updated
4 months ago
Workshop ID
6918D6676FC3053E

Recent adoption

30 days: +2 −2 ↑5

Version history

10
  1. v2.0.3 30.7 MB 18 May 2026
  2. v2.0.2 30.7 MB 17 May 2026
  3. v2.0.1 58.8 MB 16 May 2026
  4. v2.0.0 58.8 MB 16 May 2026
  5. v1.0.5 29.5 MB 5 May 2026
  6. v1.0.4 29.5 MB 5 May 2026
Description from the Workshop

Deep underground an organisation is running long term experiments, until they are interrupted by an invading force. With superior firepower the defenders drive back the attackers, but that was only the beginning: All screenshot are with godrays on so creaters can see what the map looks like. Destructible entry points marked allows new ways to flank the enemy GM/Admin friendly with ceilings that can be seen through when floating above but look and act solid to the players below Differing paths with new environments means not every path can be taken by vehicle and getting the drop on your enemy can lead to instability underfoot Made with caving experience to really squeeze the claustrophobia and wonderous areas underground Editable so mission makers can block/open routes depending the scenario you want to create Pre-baked in story with hidden easter eggs for players to find Once scenario is ready all you have to do it make it night and the map will do the rest This map is still being developed as well so expect extensions, new hidden routes/rooms and fixes to issues with the map Please contact me on discord with any issues found on the map Thanks to the people at Hogs Of War for there input and special thanks to Raffers the Rouge for the help with tips, tricks and troubleshooting issues