Rework of SpaceStrider's Shilka
Players now
0
Servers
1
Rating
100%
13 votes
Subscribers
-
20,402 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Linehan093
- Version
- 1.0.11
- Size
- 12.4 MB
- Licence
- APL-SA
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 6 Apr 2026
- Updated
- 2 months ago
- Workshop ID
- 690B3653463975A5
Recent adoption
30 days: +8 −5 ↑0
- − ASC 1.0.11 12h ago
- − [NA]160TH SPECIAL OPS REGIMENT JSOC|REALISTIC FULL-SCALE WARFARE|https://discord.gg/a3M5DEZG4 1.0.11 6d ago
- + [NA]160TH SPECIAL OPS REGIMENT JSOC|REALISTIC FULL-SCALE WARFARE|https://discord.gg/a3M5DEZG4 1.0.11 6d ago
- + ASC 1.0.11 1w ago
- + Coalition Response Group (CRG) Tactical HC Server 1.0.11 2w ago
- − [SWE] Kompaniet Reforger OP - Server [kompaniet.org] 1.0.11 2w ago
- − Reforger Operations Server 1.0.11 2w ago
- + DEFCON 1: 1993 | Alt. Cold War PvP Conflict | https://discord.gg/Ng9FWtrnDt 1.0.11 3w ago
- + DEFCON Testing 1.0.11 3w ago
- + Coalition Response Group 1.0.11 3w ago
- − [LAT][MEX]Tridente Rojo PMC MILSIM RUSIA VS UCRANIA 1.0.11 4w ago
- + [LAT][MEX]Tridente Rojo PMC MILSIM RUSIA VS UCRANIA 1.0.11 4w ago
Requires
5Required by
1Often used with
8Version history
10-
v1.0.11 12.4 MB 18 Jul 2026
-
v1.0.9 12.4 MB 18 Jul 2026
-
v1.0.8 12.4 MB 20 Jun 2026
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v1.0.7 12.4 MB 9 Jun 2026
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v1.0.6 12.4 MB 9 Jun 2026
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v1.0.5 12.3 MB 21 Apr 2026
Description from the Workshop
***BROKEN*** RECENT DEPENDENCY UPDATES HAS CAUSED THIS AND THE VANILLA SHILKA TO NOT SPAWN IN-GAME(loads fine in workbench), ATTEMPTING TO TEST FIXES, MAY ABANDON -Fixed the inability to reload -added push points to front and back -can switch seats to driver from turret -added Igla mounts and launchers -changed ammo type to match the ZU-23-2 ammo from WCS - changed rate -adjusted fuel consumption rate -Added Ammo to Arsenal, similar to BRDM/BTR ammo until issues with Rearm Action is worked out -Added non-tracer rounds and lowered the particle counts to round impacts in response to compaints/concerns of FPS drops during engagements against other vehicles -fixed sustained audio issue after releasing trigger Still more fixes to come: -Bringing the QOL features up to other WCS based vehicles -add WCS Lock -fix cameras Much thanks to everyone at WCS who worked on the ZU turret, it was great help to to use as a compairison, credit for Ammo, Particles, and Audio soley goes to them. This should now be an accurate big-brother to their ZU turret, as it IRL. Added shoutout to close friend that pointed this project towards me, in the form of a bumpersticker