ArmaDB

Various systems for the Grèce de canards community

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18 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/690756F509F253EB

Busiest servers running it 1 in total

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Players on servers with it

daily, last 30 days

0 4 8 12 16 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 14
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
tanin69
Version
1.0.3
Size
298 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
3 Apr 2026
Updated
1 day ago
Workshop ID
690756F509F253EB

Recent adoption

30 days: +6 −3 ↑5

Version history

11
  1. v1.0.3 298 KB 14 Oct 2026

    ADDED: per-slot radio frequencies (CVON) now accept a comma-separated list, one frequency per radio of the same type (e.g. "32000, 31000": 1st radio on the team net, 2nd on the squad net). A single value works as before. ADDED: Workbench plugin "GDC Import Loading Screens" (Resource Manager > Plugins), for mission makers.

  2. v1.0.2 296 KB 8 Oct 2026
  3. v1.0.1 294 KB 27 Sep 2026
  4. v1.0.0 294 KB 26 Sep 2026
  5. v0.0.8 268 KB 19 Sep 2026
  6. v0.0.7 266 KB 19 Sep 2026
Description from the Workshop

- GDC_ForceGroupActiveLODComponent.c : when added to a group, this component forces the AI's LOD to 0, so that the group remains fully active regardless of its distance from the players. - GDC_DebugGroupAILODComponent.c : when added to a group, prints to console the group's LOD and activity status - GDC_ArtilleryFireSupport.et : system that creates configurable mortar fire missions for a group of AI. - GDC Loadout Editor : A Workbench plugin to facilitate the creation of player loadouts.