A fully autonomous AI Game Master powered by LLM. No scripts, no admins — the AI commands the entire battlefield in real-time: tactics, spawns, weather, reinforcements, and narrative.
Players now
0
Servers
0
Rating
70%
20 votes
Subscribers
-
509 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- pboachie
- Version
- 1.0.6
- Size
- 127 KB
- Licence
- APL-ND
- Game version
- 1.6.0.119
- Likes
- 0 / 0 dislikes
- Published
- 22 Mar 2026
- Updated
- 6 months ago
- Workshop ID
- 68EB7BF2F5940DD9
Recent adoption
30 days: +3 −3 ↑0
- − GER | AoE - PVP - www.aoe-clan.de 1.0.6 1w ago
- + GER | AoE - PVP - www.aoe-clan.de 1.0.6 1w ago
- − SalentoWarriors_ITAPVP 1.0.6 2w ago
- + SalentoWarriors_ITAPVP 1.0.6 2w ago
- − SalentoWarriors_ITAPVP 1.0.6 4w ago
- + SalentoWarriors_ITAPVP 1.0.6 4w ago
Often used with
8Version history
6-
v1.0.6 127 KB 30 Mar 2026
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v1.0.5 127 KB 30 Mar 2026
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v1.0.4 126 KB 29 Mar 2026
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v1.0.3 118 KB 29 Mar 2026
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v1.0.2 117 KB 29 Mar 2026
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v1.0.1 114 KB 29 Mar 2026
Description from the Workshop
AI War — 100% LLM-Managed Gamemode An AI Game Master that thinks, adapts, and commands the battlefield in real-time using large language models. No scripted events, no pre-programmed scenarios — every tactical decision is made by AI, every second of every match. FEATURES • Real-time AI decision-making every 30 seconds — tactics, reinforcements, weather, and narrative • 20+ command types: movement orders, spawns, weather control, sound, visual effects, objectives • Dynamic difficulty scaling based on player count (1–50+ players) • Supports Claude, GPT-4o, and GLM models — choose your provider • Immersive narrative with radio messages, objectives, and HUD notifications • Fault-tolerant: circuit breaker, graceful degradation, command validation HOW IT WORKS The mod collects a battlefield SITREP (unit positions, health, events) and sends it to an LLM via a FastAPI middleware server. The LLM analyzes the situation and returns tactical commands — spawn infantry, call reinforcements, change weather, issue objectives — which are executed in-game automatically. SETUP 1. Subscribe to this mod 2. Run the middleware server (Python or Docker — see GitHub README) 3. Set your LLM API key (Anthropic, OpenAI, or Z.AI) 4. Add GM_GodModeComponent to your GameMode entity 5. Play — the AI takes over from here REQUIREMENTS • Middleware server (included — Python 3.10+ or Docker) • API key for one of: Anthropic (Claude), OpenAI (GPT-4o), or Z.AI (GLM) • Estimated cost: $0.04–$0.50/hr depending on provider and update interval Fight a war that learns. No two matches are ever the same