ArmaDB

A fully autonomous AI Game Master powered by LLM. No scripts, no admins — the AI commands the entire battlefield in real-time: tactics, spawns, weather, reinforcements, and narrative.

Players now

0

Servers

0

Rating

70%

20 votes

Subscribers

-

509 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/68EB7BF2F5940DD9

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 2 3 5 6 24 Sep 1 Oct 8 Oct 15 Oct peak 4
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
pboachie
Version
1.0.6
Size
127 KB
Licence
APL-ND
Game version
1.6.0.119
Likes
0 / 0 dislikes
Published
22 Mar 2026
Updated
6 months ago
Workshop ID
68EB7BF2F5940DD9

Recent adoption

30 days: +3 −3 ↑0

Version history

6
  1. v1.0.6 127 KB 30 Mar 2026
  2. v1.0.5 127 KB 30 Mar 2026
  3. v1.0.4 126 KB 29 Mar 2026
  4. v1.0.3 118 KB 29 Mar 2026
  5. v1.0.2 117 KB 29 Mar 2026
  6. v1.0.1 114 KB 29 Mar 2026
Description from the Workshop

AI War — 100% LLM-Managed Gamemode An AI Game Master that thinks, adapts, and commands the battlefield in real-time using large language models. No scripted events, no pre-programmed scenarios — every tactical decision is made by AI, every second of every match. FEATURES • Real-time AI decision-making every 30 seconds — tactics, reinforcements, weather, and narrative • 20+ command types: movement orders, spawns, weather control, sound, visual effects, objectives • Dynamic difficulty scaling based on player count (1–50+ players) • Supports Claude, GPT-4o, and GLM models — choose your provider • Immersive narrative with radio messages, objectives, and HUD notifications • Fault-tolerant: circuit breaker, graceful degradation, command validation HOW IT WORKS The mod collects a battlefield SITREP (unit positions, health, events) and sends it to an LLM via a FastAPI middleware server. The LLM analyzes the situation and returns tactical commands — spawn infantry, call reinforcements, change weather, issue objectives — which are executed in-game automatically. SETUP 1. Subscribe to this mod 2. Run the middleware server (Python or Docker — see GitHub README) 3. Set your LLM API key (Anthropic, OpenAI, or Z.AI) 4. Add GM_GodModeComponent to your GameMode entity 5. Play — the AI takes over from here REQUIREMENTS • Middleware server (included — Python 3.10+ or Docker) • API key for one of: Anthropic (Claude), OpenAI (GPT-4o), or Z.AI (GLM) • Estimated cost: $0.04–$0.50/hr depending on provider and update interval Fight a war that learns. No two matches are ever the same