A foundational scripting framework for Arma Reforger Check the github for more info github.com/reinaeiry/eiry-development-core
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Rating
100%
1 votes
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-
329 downloads
Busiest servers running it 0 in total
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Players on servers with it
daily, last 30 days
Details
- Author
- eiry.
- Version
- 1.0.2
- Size
- 22 KB
- Licence
- APL-SA
- Game version
- 1.6.0.119
- Likes
- 0 / 0 dislikes
- Published
- 6 Mar 2026
- Updated
- 7 months ago
- Workshop ID
- 68CC68CE30CFEF84
Recent adoption
30 days: +2 −2 ↑0
- − The forgotten ones 1.0.2 1d ago
- + The forgotten ones 1.0.2 1d ago
- − GER | Bundeswehr/NATO vs. Zombies & Banditen | PvE 1.0.2 3w ago
- + GER | Bundeswehr/NATO vs. Zombies & Banditen | PvE 1.0.2 3w ago
- + grug and john half-life's server 1.0.2 1mo ago
Required by
1Often used with
8Version history
3-
v1.0.2 22 KB 6 Mar 2026
-
v1.0.1 22 KB 6 Mar 2026
-
v1.0.0 22 KB 6 Mar 2026
Description from the Workshop
eiry development core is a scripting framework for mod developers. Instead of reinventing common infrastructure in every addon, add this as a dependency and get it all out of the box. github.com/reinaeiry/eiry-development-core What's included: Event Bus - pub/sub events between mods with zero compile dependencies Feature Registry - runtime detection of what mods are loaded Net Bus - send typed messages to players, all clients, or the server through three shared RPCs instead of writing new RplRpc methods for every message Logger - category-based structured logging with per-category toggles and debug filtering Timer Manager - named timers you can cancel by name, no function reference juggling State Machine - named-state FSM with enter/exit callbacks for any system that needs managed states Sequence - chain delayed actions without nested CallLater callbacks Cache - TTL key/value cache for expensive lookups Rate Limiter - per-player per-event cooldown enforcement JSON Builder - construct JSON strings for network payloads and web API calls Utilities - player resolution, string helpers, math extensions, component hierarchy lookups, collection operations, world queries, replication state checks