ArmaDB

Game Master mass-teleport tool: right-click terrain, pick players from a faction-grouped list, and teleport them to safe, spaced positions. Works in SP, listen, and dedicated servers.

Players now

4

Servers

10

Rating

-

Subscribers

-

113 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6866BAF36DF915F9

Busiest servers running it 10 in total

All servers

Players on servers with it

daily, last 30 days

0 25 50 75 100 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 88
Average players Low to peak in each bucket

Details

Author
Sowiedu88
Version
1.2.0
Size
55 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
20 Jan 2026
Updated
4 weeks ago
Workshop ID
6866BAF36DF915F9

Recent adoption

30 days: +18 −14 ↑7

Version history

11
  1. v1.2.0 55 KB 16 Sep 2026

    Mass Teleporter UI & Selection Overhaul - Player and AI selection is now organized by faction and squad, with selectable group headers for faster bulk selection - Added a Show AI units checkbox, so AI can be included or hidden as needed - Added faction flags and role icons to make the roster easier to read at a glance - Updated the dialog styling to better match vanilla Workbench UI - Fixed teleporting AI out of vehicles so they properly leave the vehicle

  2. v1.1.3 23 KB 4 Aug 2026
  3. v1.1.2 22 KB 23 Jul 2026
  4. v1.1.1 50 KB 23 Jul 2026
  5. v1.1.0 49 KB 23 Jul 2026
  6. v1.0.8 47 KB 3 Jul 2026
Description from the Workshop

15th MEU Mass Teleporter A Game Master quality-of-life tool for moving many players or AI units at once. Instead of dragging units one by one, right-click empty terrain, choose who to move, and send them all to a clean drop zone around that point. HOW TO USE 1. Open the Game Master editor. 2. Right-click on empty terrain — choose “Mass Teleport”. 3. Pick players and, if needed, enable Show AI Units to include AI. Units are grouped by faction and squad; click a faction or squad header to toggle that whole group, or use Select All / Clear. 4. Confirm. Selected units are teleported to safe, evenly spaced positions around the point you clicked. FEATURES - Multi-select roster grouped by faction and squad, with selectable group headers, faction flags, role icons, and a live selected count. - Optional AI-unit visibility, so the regular player roster stays clean when AI selection is not needed. - Smart placement: units are spread on a grid and each spot is checked for water, rocks, static obstacles, steep slopes, and cliffs before anyone is moved. - Correctly handles players and AI riding in vehicles. - Result feedback for the GM, and a notification to teleported players. - Works in single-player, listen server, and dedicated server. REQUIREMENTS - Requires Game Master / editor access to use. Only full (non-limited) Game Masters can teleport. COMPATIBILITY This mod modifies the Game Master edit mode and the player controller prefab. Other mods that change those same prefabs may conflict — if a mod's editor tools or teleport behaves oddly, check your load order or test mods in isolation. NOTES - English only for now; localization is planned. - This is a beta release — feedback and bug reports are welcome. Made for the 15th MEU.