Adds GM help commands to force game into new gamestate.
Players now
7
Servers
2
Rating
-
Subscribers
-
2,246 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Dondegn
- Version
- 0.0.36
- Size
- 23 KB
- Licence
- Custom
- Game version
- 1.7.0.49
- Likes
- 0 / 0 dislikes
- Published
- 16 Jan 2026
- Updated
- 3 months ago
- Workshop ID
- 68609B50DFDA163E
Recent adoption
30 days: +1 −3 ↑0
- − [EU] The Great Escape #3 [COOP PvE Escape] (Fugitive Playtest) 0.0.36 1d ago
- + [EU] The Great Escape #3 [COOP PvE Escape] (Fugitive Playtest) 0.0.36 3d ago
- − [EU] The Great Escape #3 [COOP PvE Escape] (Fugitive Playtest) 0.0.36 4d ago
- − [EU] The Great Escape #4 [COOP PvE Escape] (FUGITIVE TEST) 0.0.36 1w ago
Requires
3Often used with
8Version history
10-
v0.0.36 23 KB 23 Jun 2026
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v0.0.35 23 KB 22 Jun 2026
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v0.0.34 24 KB 18 Jun 2026
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v0.0.33 25 KB 11 Jun 2026
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v0.0.32 25 KB 4 May 2026
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v0.0.31 24 KB 19 Mar 2026
Description from the Workshop
This mod gives server admins and GM's the possibility to force the game state further. Sometimes the game will lock up ie. a radio doesnt proceed, or a escape vehicle doesnt spawn in. This gives the GM or server admin commands to force it along. In-Game Commands: !ForceVictory - forces a victory and ends the game. !ForceFail - forces a fail and ends the game. !NewExtract - spawns a new helipad in game. !EscapistsGM - shows a hint menu with commands. RCON commands: #exec forcevictory - same as above. #exec forcefail - same as above. #exec newextract - same as above.