Automated chat & name moderation. Scans for banned words, blocks chat, and warns players. Auto-bans via API after configurable infractions. Standalone with admin reload command.
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Rating
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Subscribers
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6,054 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- DeathnTaxes
- Version
- 1.0.13
- Size
- 13 KB
- Licence
- Custom
- Game version
- 1.6.0.68
- Likes
- 0 / 0 dislikes
- Published
- 14 Nov 2025
- Updated
- 10 months ago
- Workshop ID
- 66DD171CE8871E4C
Recent adoption
30 days: +1 −1 ↑0
- − [ ARAB ARMA ] 3 [ PS5 : XBOX : PC ] [ https://discord.gg/A-M ] 1.0.13 3w ago
- + [ ARAB ARMA ] 3 [ PS5 : XBOX : PC ] [ https://discord.gg/A-M ] 1.0.13 3w ago
Version history
10-
v1.0.13 13 KB 16 Nov 2025
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v1.0.12 13 KB 16 Nov 2025
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v1.0.11 13 KB 16 Nov 2025
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v1.0.10 13 KB 16 Nov 2025
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v1.0.9 13 KB 15 Nov 2025
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v1.0.8 13 KB 15 Nov 2025
Description from the Workshop
RH_ChatMonitor - Automated Chat & Name Moderation RH_ChatMonitor is a powerful, standalone server moderation tool designed to keep your Arma Reforger community clean and enforce your rules automatically. This mod actively scans both player chat and player names for a fully customizable list of banned words. Key Features Standalone: Requires no other mods to function (builds on the vanilla SCR_BaseGameMode and SCR_ChatComponent). Chat Monitoring: Scans all player chat messages. If a banned word is found, the message is blocked and the player is warned. Name Monitoring: Scans player names upon connection. If a banned word is found, a ban is immediately triggered. Infraction System: Warns players via in-game chat for initial offenses. After a configurable limit, a ban is automatically triggered. Web API Integration: Communicates with RoadHouse web API to issue bans. The mod does not ban locally; it reports to Battle Metrics, which handles the ban and kick. Live Reload: Admins can use the #chatmonitor -reload command to reload the banned words list from the config file without a server restart. Status Check: Admins can use #chatmonitor -status to see if the mod is active and how many words are in the filter. How It Works Chat Monitoring: A player types a message. The mod intercepts the message before it is sent to other players. It checks the message against your m_sBannedChatWords list. If clean: The message is sent normally. If a banned word is found: The message is blocked. The player receives an in-game chat warning (e.g., "[SERVER] Warning 1/3..."). If the player hits the m_iChatInfractionLimit, the mod sends a ban request to your API.(contact us for access to the webapi) Name Monitoring: A player connects to the server. The mod checks their name against the same m_sBannedChatWords list. If a banned word is found: The mod immediately sends a ban request to your API for a name violation.(contact us for access to the webapi)