ArmaDB

Automated chat & name moderation. Scans for banned words, blocks chat, and warns players. Auto-bans via API after configurable infractions. Standalone with admin reload command.

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6,054 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/66DD171CE8871E4C

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Details

Author
DeathnTaxes
Version
1.0.13
Size
13 KB
Licence
Custom
Game version
1.6.0.68
Likes
0 / 0 dislikes
Published
14 Nov 2025
Updated
10 months ago
Workshop ID
66DD171CE8871E4C

Recent adoption

30 days: +1 −1 ↑0

Version history

10
  1. v1.0.13 13 KB 16 Nov 2025
  2. v1.0.12 13 KB 16 Nov 2025
  3. v1.0.11 13 KB 16 Nov 2025
  4. v1.0.10 13 KB 16 Nov 2025
  5. v1.0.9 13 KB 15 Nov 2025
  6. v1.0.8 13 KB 15 Nov 2025
Description from the Workshop

RH_ChatMonitor - Automated Chat & Name Moderation RH_ChatMonitor is a powerful, standalone server moderation tool designed to keep your Arma Reforger community clean and enforce your rules automatically. This mod actively scans both player chat and player names for a fully customizable list of banned words. Key Features Standalone: Requires no other mods to function (builds on the vanilla SCR_BaseGameMode and SCR_ChatComponent). Chat Monitoring: Scans all player chat messages. If a banned word is found, the message is blocked and the player is warned. Name Monitoring: Scans player names upon connection. If a banned word is found, a ban is immediately triggered. Infraction System: Warns players via in-game chat for initial offenses. After a configurable limit, a ban is automatically triggered. Web API Integration: Communicates with RoadHouse web API to issue bans. The mod does not ban locally; it reports to Battle Metrics, which handles the ban and kick. Live Reload: Admins can use the #chatmonitor -reload command to reload the banned words list from the config file without a server restart. Status Check: Admins can use #chatmonitor -status to see if the mod is active and how many words are in the filter. How It Works Chat Monitoring: A player types a message. The mod intercepts the message before it is sent to other players. It checks the message against your m_sBannedChatWords list. If clean: The message is sent normally. If a banned word is found: The message is blocked. The player receives an in-game chat warning (e.g., "[SERVER] Warning 1/3..."). If the player hits the m_iChatInfractionLimit, the mod sends a ban request to your API.(contact us for access to the webapi) Name Monitoring: A player connects to the server. The mod checks their name against the same m_sBannedChatWords list. If a banned word is found: The mod immediately sends a ban request to your API for a name violation.(contact us for access to the webapi)