Enhances squad roles, tasks, and loadouts for clearer teamwork and coordinated play — while remaining fully compatible with the vanilla structure.
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Servers
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Rating
100%
5 votes
Subscribers
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2,442 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- jungmiCZE
- Version
- 1.0.8
- Size
- 142 KB
- Licence
- APL
- Game version
- 1.6.0.54
- Likes
- 0 / 0 dislikes
- Published
- 4 Nov 2025
- Updated
- 11 months ago
- Workshop ID
- 66C76BCA0987FAB0
Recent adoption
30 days: +1 −1 ↑0
- − (Official) Last Outpost | Survival | PVE | Admins/Events 1.0.8 3w ago
- + (Official) Last Outpost | Survival | PVE | Admins/Events 1.0.8 3w ago
Required by
1Version history
9-
v1.0.8 142 KB 6 Nov 2025
- Reworked sapper role for US and USSR - Reworked US Anti-Tank role
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v1.0.7 123 KB 6 Nov 2025
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v1.0.6 98 KB 6 Nov 2025
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v1.0.5 98 KB 6 Nov 2025
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v1.0.4 56 KB 5 Nov 2025
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v1.0.3 55 KB 5 Nov 2025
Description from the Workshop
2–7 TSL: Task, Squad & Loadout Rework - WIP This mod enhances the existing Arma Reforger squad and loadout system by introducing a clearer organisational structure that is intended to promote teamwork, clarity of roles, and coordinated gameplay. Rather than altering the core gameplay, the 2-7 TSL system is built on top of the vanilla framework. It provides squads with more clearly defined roles and loadouts that complement each other naturally during cooperative or tactical play. It also makes it easier for modders to create fully customised role systems thanks to the new tool settings added by this mod and the existing framework. The aim is not to replace the original system, but to improve clarity and team identity, particularly on servers where players organise into structured squads or operate under leadership (HQC scenarios). What this mod adds: - A consistent Task - Squad - Loadout framework - Squad roles that are easier to recognise and understand - Loadouts aligned with the squad's intended role: – Overhauled machinegun and mortar roles – Added smaller/larger role subtypes of existing roles (e.g. Light or Heavy Assault, Recon Team) – Added new role type: Air Support - A tool for modders that allows you to override the basic logic of creating new squads; you no longer need to fill the previous one halfway. While introducing new tools for a smoother modding experience, everything remains fully compatible with standard vanilla gameplay and existing task logic. Benefits for players - Clearer role identity and an expanded use of new mechanics and equipment in different roles during gameplay - More intuitive squad composition and coordination - Loadouts that encourage cooperation between teammates (e.g. overhauled MG and Mortar role loadouts) - A more streamlined onboarding experience for new or returning players. Modded customisation — dynamic squad availability slider: - Modders can configure how new squads become available based on the population and exi...