ArmaDB
Workshop mod Unlisted

ATM_ACE_Overheating_Fix

by sarakgaming · all their mods

Forces ACE Overheating to use fixed total mass values on selected weapons - keeping heat behavior consistent without touching prefab weights or gameplay stats.

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Servers

2

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301 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/669EBB87C505C5B0

Busiest servers running it 2 in total

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daily, last 30 days

0 6 12 18 24 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 19
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Details

Author
sarakgaming
Version
0.0.4
Size
6 KB
Licence
APL-SA
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
15 Oct 2025
Updated
2 months ago
Workshop ID
669EBB87C505C5B0

Version history

4
  1. v0.0.4 6 KB 21 Jul 2026

    Various FIX

  2. v0.0.3 5 KB 21 Jul 2026
  3. v0.0.2 2 KB 31 May 2026
  4. v0.0.1 2 KB 15 Oct 2025
Description from the Workshop

This lightweight tweak tells ACE Overheating to treat specific Weapons builds as fixed-mass weapons: Block2 / URGI variants → 4.5 kg SBR / SBR URGI variants → 4.0 kg No prefab edits, no inventory weight changes - only the thermal model is adjusted so heat buildup/cooldown stays predictable across these variants. Everything else in ACE remains untouched. Special thanks to the ACEMOD developers for the original framework. Join Us! Looking for a realistic and immersive tactical experience in Arma? Join The A-Team, a French tactical realism community focused on teamwork, comms, and authentic battlefield immersion. Discord: https://discord.atmarma.fr