ArmaDB

PvPvE Conflict mode on Arland. BLUEFOR is invading, REDFOR is defending. AI heavy. REDFOR can spawn AI, faction limited to 6 players BLUE cannot spawn AI, faction limited to 24 players

Players now

0

Servers

0

Rating

100%

7 votes

Subscribers

-

620 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/65627A29562C24F9

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 3 5 8 10 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 8
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
MaxwellND
Version
1.0.19
Size
34 KB
Licence
APL
Game version
1.4.0.22
Likes
0 / 0 dislikes
Published
17 May 2025
Updated
1 year ago
Workshop ID
65627A29562C24F9

Recent adoption

30 days: +10 −10 ↑0

Version history

10
  1. v1.0.19 34 KB 24 May 2025
  2. v1.0.18 34 KB 24 May 2025
  3. v1.0.17 34 KB 24 May 2025
  4. v1.0.16 51 KB 20 May 2025
  5. v1.0.15 51 KB 20 May 2025
  6. v1.0.14 50 KB 19 May 2025
Description from the Workshop

All points (and control points) except Bald Ridge are under USSR control by default All spawn points replaced with USSR spawn points (ambient base AI, ambient patrols) Accelerated supply replentishment and increased treshholds New US control point added on Bald Ridge 3 control points needed for victory BLUEFOR faction max players 24 REDFOR faction max players 6 Players can only join BLUEFOR at first, 1 REDFOR slot is openned for every 4 BLUEFOR US cannot use AI USSR can use AI No loadout rank No vehicle rank Cars limit 12 Armored vehicles limit 4 Helicopters limit 2 Trucks limit 12