Increases the Despawn-Timers of Stuff to Milsim Needs - More Information in Description Section - For Mod-issues, complaints, questions or requests please contact Bl4ckTr0n (Discord/Gamertag XBox)
Players now
1
Servers
3
Rating
100%
1 votes
Subscribers
-
465 downloads
Busiest servers running it 3 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Bl4ckTr0n
- Version
- 0.1.0
- Size
- 2 KB
- Licence
- APL
- Game version
- 1.3.0.144
- Likes
- 0 / 0 dislikes
- Published
- 10 Apr 2025
- Updated
- 1 year ago
- Workshop ID
- 6514ED58F5B26F4A
Requires
1Required by
1Often used with
8Version history
4-
v0.1.0 2 KB 10 Apr 2025
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v0.0.3 2 KB 10 Apr 2025
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v0.0.2 2 KB 10 Apr 2025
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v0.0.1 2 KB 10 Apr 2025
Description from the Workshop
Tweaks the Arma Garbage System in various ways to fit the needs of Milsim Units, as most operations are designed in GameMaster rather than standard Gamemodes. This mod will implement following Tweaks: - Dead Bodies will despawn after 15 min, if no Player is within 200m - Inventory Items (like Backpacks, Clothing, etc..) will despawn after 5 min, in no Player is within 50m - (used) Vehicles will not despawn at all. Destroyed after 20 min. - All Things are still able to be cleared manually through GM (unless specific modded items -> see below) Furthermore it can be used as Dependency for other Mods, to enhance Despawning Behavior: - New "BT_DisableDespawnComponent" Component, that can be added to *anything* - New "BT_DisableAutomaticDespawnComponent" Component, that can be added to *anything* (This mod itself does not fit *any* entities with those components by itself, those are only for further modding.) Both Components will ensure, that any entity containing one of those components won't despawn on it's own. The automatic one still allows for manual clearing with GM though. **Last Update:** 10 April 2025