Player-driven zombie ecology and gameplay integration for FM Survival using Project Outbreak.
Players now
0
Servers
1
Rating
-
Subscribers
-
23 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- OgyNeo
- Version
- 0.3.61
- Size
- 147 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 8 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- 64A91B98E22EDD44
Recent adoption
30 days: +1 −1 ↑28
- − Mount Crumpit [Powered by GoatHost] 0.3.63 1w ago
- + Mount Crumpit [Powered by GoatHost] 0.3.63 1w ago
- ↑ BlackReign: Outbreak Island | PVE | DayZ | Building | Trade 0.3.59 0.3.63 1w ago
- ↑ BlackReign: Outbreak Island | PVE | DayZ | Building | Trade 0.3.58 0.3.59 2w ago
- ↑ BlackReign: Outbreak Island | PVE | DayZ | Building | Trade 0.3.57 0.3.58 3w ago
- ↑ BlackReign: Outbreak Island | PVE | DayZ | Building | Trade 0.3.56 0.3.57 3w ago
- ↑ BlackReign: Outbreak Island | PVE | DayZ | Building | Trade 0.3.55 0.3.56 3w ago
- ↑ BlackReign: Outbreak Island | PVE | DayZ | Building | Trade 0.3.54 0.3.55 3w ago
- ↑ BlackReign: Outbreak Island | PVE | DayZ | Building | Trade 0.3.53 0.3.54 3w ago
- ↑ BlackReign TESTBED | FM-Outbreak v0.3.50 | TEST16 Player-Rarity Specials 0.3.53 0.3.54 3w ago
- ↑ BlackReign TESTBED | FM-Outbreak v0.3.50 | TEST16 Player-Rarity Specials 0.3.50 0.3.53 3w ago
- ↑ BlackReign: Outbreak Island | PVE | DayZ | Building | Trade 0.3.52 0.3.53 3w ago
Requires
71Often used with
8Version history
12-
v0.3.61 147 KB 30 Sep 2026
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v0.3.59 136 KB 28 Sep 2026
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v0.3.58 135 KB 24 Sep 2026
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v0.3.57 132 KB 20 Sep 2026
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v0.3.56 132 KB 19 Sep 2026
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v0.3.55 131 KB 18 Sep 2026
Description from the Workshop
BlackReign FM-Outbreak is a server-side compatibility and gameplay integration patch built for the BlackReign survival server. It combines FM Survival with Project Outbreak zombies and provides a custom player-driven ambient zombie ecology across Everon. Features: • Zombies populate towns, villages, farms, roadside buildings and secluded POIs when players are nearby. • Multiple nearby locations can spawn independently — not just the nearest town or spawnpoint. • No forced map-wide zombie population or artificial per-player/town zombie quota. • Ambient groups use current Project Outbreak zombie types and mixed compositions. • Civilian, Military, Heavy and Horde encounter profiles. • Nephilim integration with natural Heavy-group appearances and population preference logic. • Nightingale special encounter support with global de-duplication and cooldown. • Separate noise-based zombie reinforcement using Project Outbreak. • Independent per-location lifecycle, depletion and respawn handling. • Player-presence cleanup prevents abandoned zombie groups from accumulating across the map. • Designed to coexist with FM Survival, DARC AI and STW cleanup systems. BlackReign focuses on creating a more natural survival experience: areas become dangerous when players explore them, fights can attract additional infected, and abandoned locations eventually return to a dormant state. Built specifically for the BlackReign server environment.