How Can Arma: Graphics HDR and weather configurations, disabled eye adaption (autoexposure)
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Rating
85%
26 votes
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5,643 downloads
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Players on servers with it
daily, last 30 days
Details
- Author
- armazing
- Version
- 0.9.80
- Size
- 19 KB
- Licence
- APL-SA
- Game version
- 1.4.0.48
- Likes
- 0 / 0 dislikes
- Published
- 28 Mar 2025
- Updated
- 1 year ago
- Workshop ID
- 6484425175C2281F
Recent adoption
30 days: +1 −1 ↑0
- − Ubertown by GTXGaming.co.uk 0.9.80 2w ago
- + Ubertown by GTXGaming.co.uk 0.9.80 3w ago
Often used with
8Version history
5-
v0.9.80 19 KB 31 Jul 2025
Update 0.9.80: * update
-
v0.9.79 19 KB 16 Jun 2025
-
v0.9.78 18 KB 8 Jun 2025
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v0.9.77 197 KB 23 May 2025
-
v0.9.76 192 KB 28 Mar 2025
Description from the Workshop
Secondary/optional part for HCA_MANW modular modification https://youtu.be/J1FRdndDmvQ How Can Arma: Graphics Eye adaption / auto exposure is a feature of digital cameras. In real life there is no such thing, only cameras experience this in real ife. In arma, we play as humans, not as cameras, therefor we find the autoexposure effect distracting and immersion breaking. The main function is to disable eye adaption aka auto exposure. This mod makes the brightness of the day/screen static. The sky will always be the same brightness, no matter if the player is inside a house or outside. Because various lighting features in reforger are built on auto exposure and rely on it, a bunch of other edits to the weather and HDR had to be made. Function * disable eye adaption (dynamic camera exposure) * edit HDR * weather edits Aka HCA_GFX Update 0.9.80: * update Update 0.9.79: * improve transition between weather types (clouds when clear weather) * reduce bloom * fix red dot sight Update 0.9.78: * shape clouds better * adjust brightness more uniform between weathers Update 0.9.77: * cloud update more cloudy Clouds * night time imrpove flashlight effect * night time darken darkness in moonless scenarios * Update split mod Update 0.9.76: update weather presets: * lower Sun lighting from 10 to 7 for most variants * makes flashlights more visible in undferground dungeons during day time (issue beacuse eye adaption disabled) * reduce overall brightness slightly Update 0.9.75: * add new images from in-game testing Update 0.9.74: * return to vanilla HDR * refresh weather changes from vanilla * test brightness changes for lack of eye adaption * test fix for brightness issues caused by lack of eye adaption effect (DirectionalIntensity at night)