Overrides the garbage collection settings for ConflictPVERemixedVanilla2.0 for dead bodies and dropped inventory items.
Players now
0
Servers
2
Rating
100%
6 votes
Subscribers
-
1,471 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Trip Hazzard
- Version
- 1.0.2
- Size
- 176 KB
- Licence
- APL
- Game version
- 1.2.1.169
- Likes
- 0 / 0 dislikes
- Published
- 16 Dec 2024
- Updated
- 1 year ago
- Workshop ID
- 6320E9501A3D1BC5
Recent adoption
30 days: +4 −3 ↑0
- + Ferret's Yugo War 1.0.2 5d ago
- − === [RU] 177 MOSCOW // KGB // PVE + Вермахт === 1.0.2 6d ago
- − [PVE] Guerrilla Militia | Public Operations | Discord.gg/FWs6DN7D3s 1.0.2 6d ago
- + [PVE] Guerrilla Militia | Public Operations | Discord.gg/FWs6DN7D3s 1.0.2 1w ago
- + Geeking Squad 1.0.2 1w ago
- − Geeking Squad 1.0.2 1w ago
- + === [RU] 177 MOSCOW // KGB // PVE + Вермахт === 1.0.2 1w ago
Requires
1Often used with
8Version history
6-
v1.0.2 176 KB 29 Dec 2024
Refactored mod to be dependent on ConflictPVERemixedVanilla2.0 so that it can override the scenario's default settings.
-
v1.0.1 176 KB 27 Dec 2024
-
v1.0.0 176 KB 16 Dec 2024
-
v0.0.3 176 KB 16 Dec 2024
-
v0.0.2 176 KB 16 Dec 2024
-
v0.0.1 176 KB 16 Dec 2024
Description from the Workshop
Any body or dropped inventory item within 300m of a player will persist indefinitely. This mod is designed to stop dropped personal weapons from de-spawning when a player is knocked unconscious and to provide an opportunity to rearm from enemy combatants after an engagement.