Test your ability to conquer the vast desert in this vehicle-oriented open desert skirmish, with 25k view distance. Welcome to the Resource Wars!
Players now
0
Servers
0
Rating
100%
12 votes
Subscribers
-
1,125 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- Sojka27
- Version
- 1.1.4
- Size
- 26.7 MB
- Licence
- APL
- Game version
- 1.2.0.124
- Likes
- 0 / 0 dislikes
- Published
- 13 Nov 2024
- Updated
- 1 year ago
- Workshop ID
- 62DAFE756E9F5DDC
Recent adoption
30 days: +1 −1 ↑0
- − BICHON (server español) 1.1.4 2w ago
- + BICHON (server español) 1.1.4 2w ago
Requires
2Required by
1Often used with
8Version history
6-
v1.1.4 26.7 MB 16 Nov 2024
fixed the chat system (Thanks to vill_chip for the GM fix!) (also add me to Cold Front if you guys do wanna run it im interested in watching this)
-
v1.1.3 26.7 MB 16 Nov 2024
-
v1.1.2 26.7 MB 15 Nov 2024
-
v1.1.0 26.7 MB 15 Nov 2024
-
v1.0.1 26.7 MB 14 Nov 2024
-
v1.0.0 27.7 MB 13 Nov 2024
Description from the Workshop
"As political tensions flare dramatically upon the oil crisis, the world seeks to fight over the last drops of fuel to power their massive fleets. Logistics in the desert are nigh impossible, and this patch of land is the closest resupply. Unfortunately, it seems the opposing faction has the same idea..." After seeing and playing around on Gobi Desert and being both impressed, amused and disgusted by it, I decided to expand on the meme of scale even further by creating a completely barebones hardcore conflict mode to accompany it; featuring no regenerating supplies, a hidden supply cache in the northwest and two transmitter towers as objectives in a linear path. This is truly the desert bus of Arma, and I hope you hate it. The map runs amazingly well without the clouds, and with the 25k view distance i reccomend server hosts increase the network draw distance to 5k to take advantage of the massive sightlines. If you decide to use Bacon Weather, only use Foggy. any mode with clouds will eat your hardware and I can't exactly stop that from happening. I may include this as a dependency in the future as the foggy variant adds a lot to the ebb and flow of combat. Variants and updates will come soon, including an East/West layout setup and a dehydration mechanic. Stay tuned!