ArmaDB

Limit Loadouts By Playercount

Players now

9

Servers

21

Rating

100%

7 votes

Subscribers

-

15,793 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/60601BF5D05C6742

Busiest servers running it 21 in total

All servers

Players on servers with it

daily, last 30 days

0 25 50 75 100 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 91
Average players Low to peak in each bucket

Details

Author
GRIMY2
Version
1.0.4
Size
5 KB
Licence
APL
Game version
1.2.0.102
Likes
0 / 0 dislikes
Published
16 Jan 2024
Updated
2 years ago
Workshop ID
60601BF5D05C6742

Recent adoption

30 days: +68 −56 ↑0

Version history

5
  1. v1.0.4 5 KB 7 Aug 2024

    Cleaning

  2. v1.0.3 10 KB 7 Aug 2024
  3. v1.0.2 5 KB 18 Mar 2024
  4. v1.0.1 5 KB 7 Feb 2024
  5. v1.0.0 5 KB 16 Jan 2024
Description from the Workshop

Availability of Loadouts can be limited based on number of players on team and in a group, multiple loadouts can also be grouped in a category that applies limits. The first loadout available to a team, is assigned by default when a player joins a faction and the restriction only takes effect if a player first selects another loadout, furthermore if the limit is reached but a player has been in a faction and left before joining the same or another faction the game crashes, this is why there exists the Unspawnable loadout class if one wishes to restrict all loadouts, to rearrange the order of loadouts in the loadout manager it it is necessary to create a loadout manager prefab that is not based on one already in the game.