Limit Loadouts By Playercount
Players now
9
Servers
21
Rating
100%
7 votes
Subscribers
-
15,793 downloads
Busiest servers running it 21 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- GRIMY2
- Version
- 1.0.4
- Size
- 5 KB
- Licence
- APL
- Game version
- 1.2.0.102
- Likes
- 0 / 0 dislikes
- Published
- 16 Jan 2024
- Updated
- 2 years ago
- Workshop ID
- 60601BF5D05C6742
Recent adoption
30 days: +68 −56 ↑0
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- − Task Force Dominion PVE Kolguyev 1.0.4 1d ago
- + Normandy GM WW2 1.0.4 1d ago
- − 101st Airborne Division - WW2 1.0.4 1d ago
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Required by
7Often used with
8Version history
5-
v1.0.4 5 KB 7 Aug 2024
Cleaning
-
v1.0.3 10 KB 7 Aug 2024
-
v1.0.2 5 KB 18 Mar 2024
-
v1.0.1 5 KB 7 Feb 2024
-
v1.0.0 5 KB 16 Jan 2024
Description from the Workshop
Availability of Loadouts can be limited based on number of players on team and in a group, multiple loadouts can also be grouped in a category that applies limits. The first loadout available to a team, is assigned by default when a player joins a faction and the restriction only takes effect if a player first selects another loadout, furthermore if the limit is reached but a player has been in a faction and left before joining the same or another faction the game crashes, this is why there exists the Unspawnable loadout class if one wishes to restrict all loadouts, to rearrange the order of loadouts in the loadout manager it it is necessary to create a loadout manager prefab that is not based on one already in the game.