Custom Conflict/Campaign - Arland/Everon 1-24 Player Coop/PvE (Customized Factions)
Players now
0
Servers
0
Rating
100%
3 votes
Subscribers
-
290 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- Peppermantwist_Redux
- Version
- 1.0.27
- Size
- 2.9 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 30 Aug 2026
- Updated
- 3 weeks ago
- Workshop ID
- 5DFCDCD997DE3793
Recent adoption
30 days: +2 −3 ↑6
- − BSA ArmA [CHILE-LATAM-MILSIM] 1.0.27 2w ago
- + BSA ArmA [CHILE-LATAM-MILSIM] 1.0.27 2w ago
- − Everybody Get Naked 1.0.27 2w ago
- + Everybody Get Naked 1.0.27 2w ago
- − Dariel Espinal 1.0.5 3w ago
- ↑ RGN Server 1 1.0.26 1.0.27 3w ago
- ↑ RGN Server 1 1.0.25 1.0.26 3w ago
- ↑ RGN Server 1 1.0.24 1.0.25 3w ago
- ↑ RGN Server 1 1.0.22 1.0.24 3w ago
- ↑ RGN Server 1 1.0.20 1.0.22 3w ago
- ↑ RGN Server 1 1.0.18 1.0.20 4w ago
- + Dariel Espinal 1.0.5 1mo ago
Often used with
8Version history
12-
v1.0.27 2.9 MB 20 Sep 2026
-Adjusted ambient patrol spawn locations of all control points on Everon to prevent units from bunching up too much -Adjusted sizes of units defending control points on Everon to create more variation in difficulty between control points -Adjusted some US and FIA loadouts
-
v1.0.26 2.8 MB 19 Sep 2026
-
v1.0.25 2.8 MB 19 Sep 2026
-
v1.0.24 2.8 MB 18 Sep 2026
-
v1.0.23 2.8 MB 18 Sep 2026
-
v1.0.22 2.8 MB 18 Sep 2026
Description from the Workshop
Custom Conflict/Campaign - Arland/Everon About half a decade after the Everon crisis, conflict has returned to the archipelago. The newly independent Kolguyev has been agressively expansionist and increasingly hostile towards its more democratic neighboring islands. After a swift invasion of Arland and subsequent landings on Everon and Malden by Kolguyevan forces in the spring of 1993, veteran FIA units and the spearhead of a deploying NATO task force attempt to drive the invadors back off the islands. All factions use updated arsenals and loadouts to reflect missions' settings.