ArmaDB

Anti-tank and anti-personnel land mines.

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Rating

91%

87 votes

Subscribers

9,926

25,294 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/596E1E190F749CA7

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Details

Author
vikrrrr
Version
0.1.14
Size
15.3 MB
Game version
0.9.5
Likes
0 / 0 dislikes
Published
23 May 2022
Updated
4 years ago
Workshop ID
596E1E190F749CA7

Recent adoption

30 days: +3 −3 ↑0

Version history

10
  1. v0.1.14 15.3 MB 30 May 2022

    - change activation force unit from kg-force to newtons - tweaked TM-62M damages - updated TM-62M model & mats - temporarily set PixelSizeScale higher to fix render distance

  2. v0.1.13 4.5 MB 28 May 2022
  3. v0.1.12 2.1 MB 26 May 2022
  4. v0.1.11 2.1 MB 26 May 2022
  5. v0.1.10 2.1 MB 25 May 2022
  6. v0.1.9 2.4 MB 25 May 2022
Description from the Workshop

Extremely WIP. Land mines are available in the GM editor. Available land mines: - Soviet anti-tank TM-62M w/ MVCh-62 pressure fuze (WIP) To-do with no particular order: - Make mines player-handlable items - Improve pressure fuze activation criteria - Soviet anti-personnel mine(s) - NATO/US anti-personnel and anti-tank mine(s) - Make fuzes modular w/ compatibility lists etc - Some kind of mine concealment, e.g. digging them into the ground or building mounds on top of them - Better explosion particles - Better sound