Standalone vehicle spawner for Conflict and other modes: cooldowns, crew rules, faction-following spawners and a heavy vehicle tent with support trucks.
Players now
7
Servers
2
Rating
-
Subscribers
-
5 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Whiskey.
- Version
- 1.0.0
- Size
- 76 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 14 Oct 2026
- Updated
- 1 day ago
- Workshop ID
- 56ACBECFDECC9ACC
Recent adoption
30 days: +2 −0 ↑0
- + [SEA / INDO] ARi HARDCORE | PVP INFANTRY FOCUSED | AFGHANISTAN 1.0.0 1d ago
- + [SEA / INDO] ARi DEV TEST | PVP INFANTRY FOCUSED | AFGHANISTAN 1.0.0 1d ago
Required by
1Often used with
8Version history
1-
v1.0.0 76 KB 14 Oct 2026
Description from the Workshop
Whiskey Spawn Vehicle is a standalone automatic vehicle spawn system for Conflict, Plain or any other game mode. FEATURES - Vehicle spawners with category cooldowns: Light, Truck, APC, IFV, MBT, Helicopter, Artillery. - Respawn after the vehicle is destroyed, captured by the enemy, or left burning. - Battle start delay for IFV / MBT (can wait for a staging phase). - Minimum crew rules (no one-manning heavy vehicles). - Spawners and vehicle tent follow the faction of the nearest base. - Heavy Vehicle Tent: - Request board for repair, fuel and arsenal trucks (free, with a 5 minute cooldown per truck). - Vehicles of the tent's faction parked within 20 m get full fuel and ammo after 60 s. - Unused trucks are removed automatically. - Vehicle HUD with crew icons. SETUP Add the mod as a dependency, add WSV_VehicleManagerComponent and WSV_VehicleHudComponent to the game mode, then place WSV_VehicleSpawner.et and WSV_HeavyVehicleTent_Auto.et. Contact: Discord - whostofu