ArmaDB

Standalone vehicle spawner for Conflict and other modes: cooldowns, crew rules, faction-following spawners and a heavy vehicle tent with support trucks.

Players now

7

Servers

2

Rating

-

Subscribers

-

5 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/56ACBECFDECC9ACC

Busiest servers running it 2 in total

All servers

Players on servers with it

daily, last 30 days

0 20 40 60 80 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 59
Average players Low to peak in each bucket

Details

Author
Whiskey.
Version
1.0.0
Size
76 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
14 Oct 2026
Updated
1 day ago
Workshop ID
56ACBECFDECC9ACC

Recent adoption

30 days: +2 −0 ↑0

Version history

1
  1. v1.0.0 76 KB 14 Oct 2026
Description from the Workshop

Whiskey Spawn Vehicle is a standalone automatic vehicle spawn system for Conflict, Plain or any other game mode. FEATURES - Vehicle spawners with category cooldowns: Light, Truck, APC, IFV, MBT, Helicopter, Artillery. - Respawn after the vehicle is destroyed, captured by the enemy, or left burning. - Battle start delay for IFV / MBT (can wait for a staging phase). - Minimum crew rules (no one-manning heavy vehicles). - Spawners and vehicle tent follow the faction of the nearest base. - Heavy Vehicle Tent: - Request board for repair, fuel and arsenal trucks (free, with a 5 minute cooldown per truck). - Vehicles of the tent's faction parked within 20 m get full fuel and ammo after 60 s. - Unused trucks are removed automatically. - Vehicle HUD with crew icons. SETUP Add the mod as a dependency, add WSV_VehicleManagerComponent and WSV_VehicleHudComponent to the game mode, then place WSV_VehicleSpawner.et and WSV_HeavyVehicleTent_Auto.et. Contact: Discord - whostofu