Original filtered backend audit dispatch and null/stale-character quickslot guards for Freedom Fighters.
Players now
0
Servers
1
Rating
-
Subscribers
-
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- RearAdmiralDippy
- Version
- 0.1.0
- Size
- 3 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 1 Oct 2026
- Updated
- 2 weeks ago
- Workshop ID
- 26AF85C3EF4DF081
Recent adoption
30 days: +1 −0 ↑4
- ↑ Reforger Gm Operations- FF Mode 0.1.5 0.1.6 4d ago
- ↑ Reforger Gm Operations- FF Mode 0.1.4 0.1.5 1w ago
- ↑ Reforger Gm Operations- FF Mode 0.1.3 0.1.4 1w ago
- ↑ Reforger Gm Operations- FF Mode 0.1.0 0.1.3 2w ago
- + Reforger Gm Operations- FF Mode 0.1.0 2w ago
Requires
3Often used with
8Version history
1-
v0.1.0 3 KB 1 Oct 2026
Description from the Workshop
Independent original compatibility extension requiring Freedom Fighters 0.70.1 (CAFEBEEFF0CACC1A). Dedicated backend audit dispatch uses one filtered owned listener with at most 128 current-controller registrations. Duplicate/unrelated audits cannot admit another registration; native UID retries keep their existing timing and native save/load/handover implementation. The quickslot getter returns unavailable storage until its cached UI character matches the local current controller. Disconnect removes only that player's owned registration; the shared audit listener remains for other registrations. End/component deletion/world cleanup detach owned listeners and clear registrations. No new RPC, periodic scan, damage, save-format, parent spawn-algorithm or ownership change. Parent queued UID/readiness/database/load/handover callbacks remain uncancelled; late playerId-only audit and repeated registration remain limitations. This is not a saved-character lifecycle repair or proven replication, stall, native-crash or FPS fix. The exact final packaged candidate passed all five native script configurations with the complete 38-package Freedom Fighters profile. Player acceptance remains pending. GM Spawn Pacing is separate and is not required. Freedom Fighters by JohnnyKerner: https://reforger.armaplatform.com/workshop/CAFEBEEFF0CACC1A-FreedomFighters | https://www.johnnykerner.dev/FreedomFighters | https://discord.gg/bYZHBhvFBG . Independent extension, not endorsed by JohnnyKerner, Arkensor or Bohemia Interactive. No FF artwork or parent implementation included. Original addon code: APL https://www.bohemia.net/en/licenses/arma-public-license .