GO MEDIC – Hardcore medical system for Arma Reforger multiplayer
Players now
1
Servers
3
Rating
100%
2 votes
Subscribers
-
1 downloads
Busiest servers running it 3 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- VAST_MOD
- Version
- 1.0.1
- Size
- 942 KB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 15 Oct 2026
- Updated
- 21 hours ago
- Workshop ID
- 1EF7A877C3A27228
Recent adoption
30 days: +3 −0 ↑0
- + [US] Field Team OMSU 1.0.2 1h ago
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Often used with
8Version history
2-
v1.0.1 942 KB 15 Oct 2026
1.0.1 – first release. A hardcore medical system for multiplayer servers that runs on its own: every hit is analysed (where, which organ, how much got through the vest) and causes what such a wound causes – blood loss with pulse, blood pressure and oxygen, cardiac arrest with CPR, open and tension pneumothorax, a blocked airway, arterial bleeding and broken bones. Treat with chest seal, decompression needle, airway tube, oxygen mask, splint, smelling salts and five auto-injectors (epinephrine, phenylephrine, metoprolol, naloxone, combat stim) next to Arma's own items. Arma's "Examine casualty" shows every value with the right remedy. Admins tune it in the pause menu. Everything is seen by every player.
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v1.0.0 942 KB 15 Oct 2026
Description from the Workshop
GO MEDIC – Hardcore medical system for Arma Reforger multiplayer Every hit is analysed: where it struck, what lay under it, how much got through the vest. The wound causes what such a wound causes – and only the right treatment helps. Built for multiplayer servers: every state and every treatment is seen by every player, also late joiners. CIRCULATION - Blood loss in four classes: the pulse rises, the blood pressure falls; unconscious instead of dead at about 44 % loss. - Cardiac arrest: a brain clock runs (5 min, 4x slower with CPR). CPR with the ventilation mask can restart the heart – only with enough blood in the body. - Bleeding follows the blood pressure. Lost blood does not come back by itself: saline (35 % in 60 s) and Arma's medkit. - A bullet through the head kills. DRUGS – auto-injectors with colour-coded caps - Epinephrine, phenylephrine, metoprolol, naloxone, combat stim; Arma's morphine works against pain. - Every dose rises, acts and fades; more than 2 at once is an overdose; opposing drugs cancel each other. - Smelling salts wake a patient up from blood-loss class II. - Combat stim: stamina comes back about 4x faster for 3 minutes, then a 30 s crash. CHEST AND AIRWAY - A bullet through the lung opens the chest → chest seal (it goes on the wounded side). Left open for 3 minutes it turns into a tension pneumothorax → decompression needle. - Unconscious patients: the tongue can block the airway, they can vomit → airway tube; the oxygen mask raises the oxygen. - Arteries: thigh and arm need a tourniquet, the neck a pressure dressing. BONES - A bullet or a hard fall can break thigh, shin, upper arm or forearm: limping without sprint, or a shaking aim – until a splint. EXAMINE - Arma's "Examine casualty" opens GO Medic's box: pulse, blood pressure, oxygen, breathing, blood-loss class, pain, fractures, lung sounds, airway, every drug with its seconds left, red warnings with the right remedy. CONTROLS - No new keys: everything goes through Arma's acti...