Standalone drug-economy mod — grow, process, and trade contraband. Plantable strains, processing stations, dedicated traders. Built as a portable dependency for any server.
Players now
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Servers
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Rating
-
Subscribers
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1 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- Rastamonn5665
- Version
- 1.0.0
- Size
- 34.7 MB
- Licence
- APL
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 1 Aug 2026
- Updated
- 2 months ago
- Workshop ID
- 0EEF91ACAFED4581
Recent adoption
30 days: +3 −3 ↑0
- − Crusty Broken Gamers | LOOT, BUILD, SURVIVE 1.0.0 1w ago
- + Crusty Broken Gamers | LOOT, BUILD, SURVIVE 1.0.0 1w ago
- − Crusty Broken Gamers | LOOT, BUILD, SURVIVE 1.0.0 1w ago
- + Crusty Broken Gamers | LOOT, BUILD, SURVIVE 1.0.0 1w ago
- − Johnthick's Pure Vanilla Test 1.0.0 2w ago
- + Johnthick's Pure Vanilla Test 1.0.0 2w ago
- − Pistachio PvE Test 1.0.0 1mo ago
- + Pistachio PvE Test 1.0.0 1mo ago
Required by
1Version history
1-
v1.0.0 34.7 MB 1 Aug 2026
Description from the Workshop
RastaDrugSystem adds a full drug-economy loop to Arma Reforger — grow it, process it, sell it. Plant and tend three cannabis strains (Northern Lights, Blue Dream, Girl Scout Cookies) with a watering/neglect mechanic that affects yield. Harvest raw product and run it through processing stations to turn it into finished bricks ready for sale. Dedicated trader NPCs handle buying seeds and packaging, selling precursors, and moving finished product — including a black market trader offering premium prices for the risk. Built as a standalone, portable mod using Bank2 for currency, so it can be dropped into any server without requiring a specific PvE mission framework as a dependency.